Shrine of Ogudei: Приказ могу, Grants 10% increased run speed, and allows. There are three rare spawns Alliance players can kill in Domination Point that.
Remove the forests whenever possible to gain additional space for expanding your civilization and building your base. This also results in finding various items. Improve your base early in the game. Build all possible structures and upgrade them as often as possible. The single player campaign can become difficult quickly. Only attempt conquering other bases after your own base is set up properly. Use the free time boost that becomes available after there are five or less minutes of building time whenever possible.
Shrine of Ogudei: Приказ могу, Grants 10% increased run speed, and allows. There are three rare spawns Alliance players can kill in Domination Point that.
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Defending your base is best done through proper design. It will not be possible to have everything protected by walls and defensive buildings.
Instead, position defensive buildings around your Town Center and surround them with walls to allow them to stand longer. Keep the resource buildings within sight to bait your enemy. An opponent cannot use the target too many times in battle.
Try to reach to the Medieval Age as fast as possible to have gain more defensive options. Build them first and only upgrade them afterwards. Towers that are under an upgrade will not provide their bonuses if you get attacked.
Try to time upgrades when you have a peace treaty. Consider battling for resources and not for victory. The more medals you win, the more difficult your opponents will become, and you will attract the attention of more powerful enemy civilizations.
Try to keep your medal count low for as long as possible to allow you enough time to build a stable civilization. Each nation has specific characteristics. Power. More Loot (more rewards from enemies).
Unique unit. Longbowman (wider attack range). Pros. Good against bases with defenders and Garrisons; recommended for active players who battle other players frequently. Cons.
Lacks defense; not recommended for players who have trouble with incoming attacks. Power. Extra Citizen and Defenders (gain those extra units in the Town Center each time you evolve to a new Age).
Unique unit. Chu Ko Nu (faster attack rate). Pros. Balanced in all areas; The extra citizens allow you to upgrade your base and collect things faster and the extra defenders help your defense.
Cons. Does not excel in any single category.
Power. Quickened Army Training (train troops faster). Unique unit. Chevalier (unit with a lot of health). Pros.
Fastest troop training allows quick successive attacks. Cons. No extra defensive or economic bonuses. Power. Quicker Rally (lower Rally timer in battle). Unique unit. Vandal (deals more damage per hit).
Pros. Faster Rally timer helps battle strategies, The Rally speed bonus allows your troops to move faster on the map, but is not vital. Cons. No defensive or economic bonuses. Power.
Better at Architecture (less time and resources needed to build and upgrade your base). Unique unit. Companion (slightly more health and damage than regular troops).
Pros. Build your base faster with less resources. The Companion is the second best troop after the Chevalier.
Cons. No defensive bonuses.
Your higher resource stockpiles will attract invaders. Power. Mighty Defenses (longer Peace treaties and the Town Center has defense abilities). Unique unit. Bushi (deals more damage).
Pros. Excels at base defense and keeping it safe.
Cons. Must attack constantly to build up your civilization, which removes the effects of a Peace Treaty. Power. Massive armies (recruit more troops). Unique unit.
Legion (more health). Pros. Largest and most dangerous army. Cons. No defensive or economic bonuses.
Requires more resources to sustain the larger armies. Domination Wonders.
Beginning during the Bronze Age, you can build a Dominations Wonder in your civilization. You can only select one of the four possible wonders per age. Pyramids.
20% boost to nearby farms. Acropolis. Gives your defending troops 15% more health and reduces the defender spawn time by 20%.
Stonehenge. 10% bonus gold per caravan and 100% more gold from the road network. Hanging Gardens. Gathering time of nearby fruit trees and gold mines reduced by half, the regeneration time is reduced by 20%, and you gain 20% more every time you collect those resources.